Join the resistance in an alternate reality where the allies lost WW2 and...
For 2-8+ Players 15 minute playing time Ages 14 and up
Two rival spymasters know the secret identities of 25 agents. Their teammates know the agents only by their CODENAMES.
400 all new words compatible with original codenames New cooperative gameplay Campaign mode to record your progress Variable difficulty to challenge even the greatest Spies Great with two players, or more
Mechanics: words association, deduction, team play. Theme: spies, agents, revealing secret identities. 2 to 8 or more players, ages 14 and up.
Larger Format Cards Larger box with Insert for upcoming XXL Versions Still fits on your game table
2 to 8 players 15 minutes average playtime For ages 10 and up
Discover the Lost Ruins of Arnak!
Make your way to the fallen city of Sanctum, gather loot and defeat the Demon Lord.
Expands the original game or play as a standalone. Easy to learn and game set-up takes just a few seconds. For 3-12 players, ages 13 & up. Plays in 30 minutes.
The classic civilization-building game is now even better. In addition to outstanding new art, this version includes subtle improvements to the existing mechanics -a fairer, less random military system, streamlined corruption mechanics, and rebalanced the cards. 2-4 players Ages 14+ 120 minute play time
Join the resistance in an alternate reality where the allies lost WW2 and...